The American videogame and software giant Epic Games announced today the purchase of photogrammetry software developer Capturing Reality for an undisclosed fee. This will be adding to an already vast catalogue of properties tied to the company that has truly exploded since the release of their Battle Royale smash-hit title Fortnite.
Epic Games also has a big share in videogame digital distribution services, with the Epic Store providing a major competitor for Steam.
The company and also owns the technology attached to the Unreal Engine, one of the most popular game engines used by the industry. Following the purchase, Epic Games was quick to reveal its plans to integrate Capturing Reality’s software into its own property.
Capturing Reality is the studio behind RealityCapture, a photogrammetry software that can be used to reconstruct objects and scenes of any size from images of laser scans – creating 3D scans with “unparalleled accuracy and mesh quality”.
RealityCapture has found use across a number of industries, being used for video effects, movies and videogames. Capturing Reality has already announced that it will still continue to work and support its various partners.
This Epic Games hopes to be able to integrate this software into its already well established Unreal Engine to make the creation of 3D photorealistic models not only faster but much easier for its clients.
Their goal is to make their World renown engine not only more affordable and accessible but also much cheaper to their customers, as Epic will reduce prices for new and existing clients starting today.
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