In a historical decision, Flashpoint has decided to replay and scrap the 2-1 Anonymo victory over NiP in the opening match of the event due to lag issues that reportedly “compromised the integrity of the competition and outcome of the game”.
Having first stated that the rematch would occur later on this Sunday, the tournament organisers of this Regional Major Rankings event have announced that they are rescheduling the match. Anonymo will have the choice to either replay the entire series or just the final map of Mirage.
After the series took place, spoiling Device’s debut on Flashpoint, NiP submitted a request “to replay either the third map of the series or the entire best-of-three”, with their star player Nicolai “Device” Reedtz using his social media to point out the hindered conditions of the server, stating he was playing on “30 to 40% packet loss”.
The series came to a halt in the first map, with the Ninjas being unable to fix these connection problems alongside Flashpoint and their Internet Service Provider (ISP).
However, as the tournament organisers later concluded: “some security settings on the server that partially blocked traffic from the NIP connection/ISP, therefore confirming it was not something they could control and solve”.
We consider tournament integrity to have the highest importance of all things when hosting events, and whilst this decision is not under ideal circumstances for teams and players, as tournament operators, the fairness and integrity of the tournament operations will always take priority.Flashpoint’s Statement
Later today, Anonymo came on attack of FACEIT, the operator of Flashpoint 3, accusing them on Twitter of “being pressured by NIP on a business level”. The Poles had reportedly been given less than 24 hours to prepare for this rematch.
Anonymo also stated that it had offered to postpone the match when it was first paused. According to them, NiP refused to hold over the series to another day.
Albeit for different reasons, the Ninjas also attacked the tournament organisers on an official statement.
According to the Swedish organisation, the admins forced the team to play under these poor conditions and refused to consider other options (such as playing on non-FACEIT servers).