A PC GTA Online player was able to improve the game’s load times significantly by tweaking with the game’s code. Rockstar responded by saying they were correct and an official patch, using that player’s help, is on the way.
According to PC Gamer, a player by the name of tostercx, who also goes by the name t0st in GTA Online, posted an unofficial patch for what they claimed would improve the game’s load times by 70%, onto Github. In their post, tostercx made it clear that the code they posted was not complete and rough around the edges on purpose, in order for it to act more as a proof of concept.
In the Github post, tostercx wrote, “I only put the code here to prove a point. The code is ugly and it’s barely good enough to run. I won’t be making any improvements or keeping it up to date.” They also stress that non-developers who want to use the code are doing so at their own risk due.
Despite the code’s limitations, Rockstar Games heard about tostercx and their Github fix. The studio confirmed to PC Gamer that tostercx’s fix did work.
Their statement to the publication reads,
After a thorough investigation, we can confirm that player t0st did, in fact, reveal an aspect of the game code related to load times for the PC version of GTA Online that could be improved. As a result of these investigations, we have made some changes that will be implemented in a forthcoming title update.Rockstar Games
The developer did not confirm whether or not t0st’s fix did actually improve the load times by 70% exactly, but they were grateful for t0st’s fix and they were in touch with him. There is also no word on when the official update will come out.
With tostercx’s fix and the official patch on the way, hopefully all PC GTA Online players will be able to experience faster load times without having to learn code.