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Home > News > League of Legends: Patch 10.8 Notes

League of Legends: Patch 10.8 Notes

George Papoulias by George Papoulias
15 April 2020
in News
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Riot Games just released the League of Legends Patch 10.8 notes. The patch is mainly concentrated around jungle changes and funnel mechanics. Riot is aiming to help junglers with pacing in the earlier stages of a game. Alongside this, they are helping out players that are not experienced in jungling, giving them some breathing room with extra sustainability.

Table of Contents

  • Champions
        • Aphelios:
        • Ashe:
        • Evelynn:
        • Kalista:
        • Master Yi:
        • Orianna:
        • Ryze:
        • Sett:
        • Soraka:
        • Tristana:
        • Urgot:
        • Varus:
        • Xayah:
  • Champion Ability Timers
      • Border (recast or channel)
      • Bar (state/empowerment)
  • Funnel Mechanics
      • UNIQUE – Monster Hunter
  • Death Changes
  • Jungle Buffs and QoL Item Changes

Champions


Aphelios:

Passive bonus armor penetration removed, lethality added. Q ability level scaling takes longer for base damage and cooldowns, damage ratio increased.


Ashe:

Q bonus attack speed increased.


Evelynn:

Q damage increased.


Kalista:

Base armor reduced. E slow decreased.


Master Yi:

R bonus attack speed decreased.


Orianna:

W movement speed modifier increased later. E shield ratio increased.


Ryze:

Base health, armor, and damage rounded up. Q movement speed increased.


Senna:

Passive Mist Wraith spawn chance decreased.


Sett:

W base damage decreased.


Soraka:

Base mana increased. Q cost decreased.


Tristana:

E bonus damage ratio increased.


Urgot:

E bugfixes. R cooldown decreased.


Varus:

R cooldown increased.


Xayah:

E damage per feather hit increased.

Champion Ability Timers

Border (recast or channel)

  • Camille’s E – Hookshot/Wall Dive
  • Illaoi’s W – Harsh Lesson
  • Janna’s Q – Howling Gale
  • Jax’s W – Empower
  • Jax’s E – Counter-Strike
  • Lux’s E – Lucent Singularity
  • Nocturne’s R – Paranoia
  • Swain’s R – Demonflare
  • Thresh’s Q – Death Sentence
  • Varus’ Q – Piercing Arrow
  • Vi’s Q – Vault Breaker
  • Mark (Snowballs in Howling Abyss)

Bar (state/empowerment)

  • Draven’s Q – Spinning Axe
  • Gnar’s W – Hyper
  • Gnar’s E – Hop
  • Camille’s E – Hookshot/Wall Dive attack speed
  • Camille’s R – The Hextech Ultimatum

Funnel Mechanics

UNIQUE – Monster Hunter

Minion Gold Penalty Trigger: Gold earned from minion kills is greater than 50% of your gold earned from monsters ⇒ 40% of your gold earned from monsters
Minion Gold Penalty Removal: At 14:00 ⇒ At 20:00

Death Changes

Pity Zooms: On death, gain a smaller version of Homeguards which gives the player about 2.5 seconds less time to get back to lane
Lone Wolf: At levels 1-6, a champion’s solo kills grant 20% more experience and assisted kills grant 20% less experience. At levels 7-8, these numbers are reduced to 10%

Jungle Buffs and QoL Item Changes

Jungle Camp XP: 1.25x more XP at levels 9+ ⇒ 1.35x more XP at levels 9+ (between 10-13 additional XP per camp)
Hunter’s Machete Unique Passive – Nail: Now heals for 50% more when below 30% maximum health
Hunter’s Talisman Unique Passive – Tooth: Now heals for 50% more when below 30% maximum health
Skirmisher’s Sabre Unique Passive – Tooth/Nail: Now heals for 50% more when below 30% maximum health
Stalker’s Blade Unique Passive – Tooth/Nail: Now heals for 50% more when below 30% maximum health

That was League of Legends’ Patch 10.8 notes!

As always, GLHF.

Thank you for reading!

Stay tuned for more League of Legends content.


Source: Riot Games
Images: Riot Games
George Papoulias

George Papoulias

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