Riot Games just released the League of Legends Patch 10.8 notes. The patch is mainly concentrated around jungle changes and funnel mechanics. Riot is aiming to help junglers with pacing in the earlier stages of a game. Alongside this, they are helping out players that are not experienced in jungling, giving them some breathing room with extra sustainability.
Table of Contents
Champions

Aphelios:
Passive bonus armor penetration removed, lethality added. Q ability level scaling takes longer for base damage and cooldowns, damage ratio increased.

Ashe:
Q bonus attack speed increased.

Evelynn:
Q damage increased.

Kalista:
Base armor reduced. E slow decreased.

Master Yi:
R bonus attack speed decreased.

Orianna:
W movement speed modifier increased later. E shield ratio increased.

Ryze:
Base health, armor, and damage rounded up. Q movement speed increased.
Senna:
Passive Mist Wraith spawn chance decreased.

Sett:
W base damage decreased.

Soraka:
Base mana increased. Q cost decreased.

Tristana:
E bonus damage ratio increased.

Urgot:
E bugfixes. R cooldown decreased.

Varus:
R cooldown increased.

Xayah:
E damage per feather hit increased.
Champion Ability Timers
Border (recast or channel)
- Camille’s E – Hookshot/Wall Dive
- Illaoi’s W – Harsh Lesson
- Janna’s Q – Howling Gale
- Jax’s W – Empower
- Jax’s E – Counter-Strike
- Lux’s E – Lucent Singularity
- Nocturne’s R – Paranoia
- Swain’s R – Demonflare
- Thresh’s Q – Death Sentence
- Varus’ Q – Piercing Arrow
- Vi’s Q – Vault Breaker
- Mark (Snowballs in Howling Abyss)
Bar (state/empowerment)
- Draven’s Q – Spinning Axe
- Gnar’s W – Hyper
- Gnar’s E – Hop
- Camille’s E – Hookshot/Wall Dive attack speed
- Camille’s R – The Hextech Ultimatum