After announcing that the update would come later compared to the usual this week, Riot Games released the full Patch 11.4 notes. Let’s dive straight in.
Patch 11.4 Champion Changes

- Amumu
- Base HP increased from 613 to 615
- Tantrum (E)
- damage increased from 75/95/115/135/155 to 75/100/125/150/175
- Braum
- Glacial Fissure (R)
- cooldown lowered from 140/120/100 to 120/100/80
- Caitlyn
- AD per level increased from 3.3 to 3.8
- Attack speed per level increased from 3.5% to 4%
- Camille
- Tactical Sweep (W)
- cooldown increased from 15/13.5/12/10.5/9 to 17/15.5/14/12.5/11
- Fiora
- Duelist’s Dance (Passive)
- Vital damage increased from [2.5% (+4.5% per 100 AD)] to [3% (+5.5% per 100 AD)]
- Jinx
- Base HP increased from 550 to 610
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- Kai’Sa
- Icathian Rain (Q)
- Damage per missile lowered from 45/61.25/77.5/93.75/110 to 40/55/70/85/100
- Max single target damage lowered from [101.25 – 247.5] to [90 – 225]
- Evolved max damage lowered from [168 – 412.5] to [150 – 375]
- Icathian Rain (Q)
- Katarina
- Death Lotus (R)
- On-hit damage modifier increased from 25% to 25/30/35%
- Physical damage per dagger increased from [15% bonus AD (+9.9% per 100% total AS)] to [16% bonus AD (+12.8% per 100% total AS)]
- Tooltip Clarification: Death Lotus’ tooltip now specifies it applies on-attack effects, in addition to on-hit effects.
- Death Lotus (R)
- Lee Sin
- Sonic Wave (Q1)
- cooldown lowered from 11/10/9/8/7 to 10/9/8/7/6
- Sonic Wave (Q1)
- Renekton
- Cull the Meek (Q)
- Non-champion healing lowered from 3/4.5/6/7.5/9 to 3/4/5/6/7
- Enhanced non-champion healing lowered from 9/13.5/18/22.5/27 to 9/12/15/18/21
- Samira
- Daredevil Impulse (Passive)
- AD lowered from 7.5 to [3.5-10.5% total AD]
- Flair (Q)
- AD ratio changed from 100% to 80/87.5/95/102.5/110%
- Blade Whirl (W)
- Whirl duration lowered from 1s to .75s
- Wild Rush (E)
- Dash speed lowered from 2050 to 1600
- No longer usable on allies
- Inferno Trigger (R)
- Cooldown increased from 3s to 8s
- Daredevil Impulse (Passive)
- Skarner
- Base HP lowered from 601 to 580
- HP per level lowered from 90 to 85
- Soraka
- Starcall (Q)
- bonus movement speed increased from 15/17.5/2/22.5/25% to 20/22.5/25/27.5/30%
- Astral Infusion (W)
- Heal increased from 90/125/160/195/230 to 100/135/170/205/240
- Starcall (Q)
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- Talon
- Rake (W)
- cooldown lowered from 9 to 9/8.5/8/7.5/7
- outgoing damage AD ratio increased from 40% to 55%
- Rake (W)
- Tryndamere
- Base AD increased from 69 to 72
- Urgot
- Purge (W)
- On hit damage effectiveness increased from 50% to 75%
- Purge (W)
- Varus
- Blighted Quiver (W)
- Active changed from [0-50%] to [0-80% increased damage based on channel time]
- Max damage increased from [9-21%] (levels 1/4/7/10/13) to [10.8-25.2% max HP damage] (levels 1/4/7/10/13)
- Blighted Quiver (W)
- Veigar
- Baleful Strike (Q)
- mana cost lowered from 40/45/50/55/60 to 30/35/40/45/50
- Primordial Burst (R)
- cooldown lowered from 120/100/80 to 120/90/60
- Baleful Strike (Q)
Patch 11.4 Item Changes

- Guinsoo’s Rageblade
- Attack speed increased from 40 to 45%
- Moonstone Renewer
- Healing lowered from [70 – 100] to [50 – 100] (based on ally’s level)
- Morellonomicon
- AP increased from 70 to 80
- Mortal Reminder
- AD increased from 20 to 25
- Chempunk Chainsword
- Health increased from 150 to 250
- Cosmic Drive
- Ability haste lowered from 30 to 20
- Spelldance passive changed from [Dealing damage with Abilities grants (10 + 20% Ability Haste) Move Speed for 4 seconds.] to [If you have at least 160 Ability Power, gain 20 Ability Haste and 10 – 30 Move Speed.]
- Everfrost
- New Build Path: [Lost Chapter + Kindlegem + Blasting Wand + 450g] – Total cost unchanged
- Health increased from 200 to 250
- Glaciate passive damage increased from [100 + 30% AP] to [125 +35% AP]
- Glaciate cast time:
0.25 seconds⇒ 0.15 seconds
- Eternal Winter (Ornn Upgrade)
- Health:
300⇒ 350, Glaciate Damage:100 (+30% AP)⇒ 125 (+25% AP)
- Health:
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Jungle Camp Changes

- Gromp
- Experience: 135/138.375/145.125/155.25/168.75/182.25 (levels 1/3/4/5/7/9) ⇒ 125/128.125/134.375/143.75/156.25/168.75 (levels 1/3/4/5/7/9)
- GOLD 105 ⇒ 85
- Large Krug
- Experience: 37/37.925/39.775/42.55/42.55/46.25/46.25/49.95 (levels 1/3/4/5/7/9) ⇒ 27/27.675/29.025/31.05/31.05/33.75/33.75/36.45 (levels 1/3/4/5/7/9)
- GOLD 42 ⇒ 32
- Small Krug
- Experience 18/18/.45/19.35/20.7/20.7/22.5/22.5/24.3 (levels 1/3/4/5/7/9) ⇒ 16/16/16.4/17.2/18.4/18.4/20/20/21.6 (levels 1/3/4/5/7/9)
- Crimson Raptor
- Experience: 45/46.125/48.375/51.75/56.25/60.75 (levels 1/3/4/5/7/9) ⇒ 35/35.875/37.625/40.25/43.75/47.25 (levels 1/3/4/5/7/9)
- GOLD 45 ⇒ 35
Bugfixes & Quality of Life
- LEAGUE CLIENT: The loyalty badge is no longer missing from Collections
- LEAGUE CLIENT: Fixed a memory leak that would happen with every mission’s celebration in the post-game, providing improved reliability
- Rell’s Passive – Break the Mold‘s armor shred VFX have been adjusted when affecting minions or small monsters
- Fixed a bug where Jinx’s Q – Switcheroo‘s rocket AS penalty was also affecting her base AS, not just her bonus AS
- Adjusted Sterak’s Gage’s AD to the appropriate amount
- Fixed a bug where Control Wards would be unavailable to purchase when a slot in the player’s inventory became empty after using consumables outside the Fountain
- Fixed a bug where Talon’s R – Shadow Assault would become visible to enemies when he kills any enemy with it while holding Duskblade of Draktharr
- Fixed a bug where Duskblade of Draktharr’s invisibility would be canceled if the champion holding it earned a takedown while invisible
- Fixed a bug where a rooted or grounded champion would still be able to use Stridebreaker
- Fixed a bug where Galeforce’s Cloudburst would launch fewer projectiles than intended when the champion is teleported to Mordekaiser’s R – Realm of Death while channeling it
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