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Ghost Of Tsushima: Legends – Hunter Techniques Skill Tree

Ghost Of Tsushima: Legends brings Co-Op to Sucker Punch’s Samurai-Epic. Here’s a breakdown of the Hunter techniques Skill Tree to help guide you through the ranks of the Hunter Class.

In Ghost of Tsushima: Legends, Sucker Punch has offered players the chance to experience their Samurai Epic in a whole new way. Rather than fighting as Jin Sakai, Legends has players choosing one of four unique classes. While each class is equipped with the basics, they also have differing sets of abilities and a unique skill tree.

RELATED: Ghost Of Tsushima: Legends – Hunter Class Guide Overview

In this article, we’ll be talking through the Hunter Class skill tree. Below you’ll find images of each skill on the tree and an explanation of what they can do. This will help you shape your legend, Hunter.

Hunter Techniques Skill Tree

Eye Of Uchitsune – Rank 1 Ultimate

This is the Hunter Class’ ultimate ability. It automatically targets three enemies to fire a guaranteed headshot. This is great at clearing an area or quickly helping out an ally who’s surrounded.

Credit: Sucker Punch

Staggering Arrow – Rank 1 Class Ability

This Class Ability gives the Hunter Class a stunning arrow. It breaks defence in an area around it and is perfect for disrupting opponents in any setting. It doesn’t do a lot of damage, but when used as apart of a team… It can help with cleaning things up quick.

Credit: Sucker Punch

Explosive Arrow – Rank 10 Class Ability

Stun arrows not your thing? Well, this might be the better pick. It has the same base cooldown as the Staggering Arrow, but does a whole lot more damage. Alongside an increased knockback, it also sets enemies on fire. If you’re taking a defence point on your own, this is the perfect way to star the fight!

Credit: Sucker Punch

Executioner – Rank 2 Perk 1

Like to get up-close and personal? This is well-worth having. It increased headshot damage by 50% for opponents within 12 metres. This is perfect for taking down approaching brutes, as they often take more than one shot. However, I would advise against using this with a Longbow given the longer draw time.

Credit: Sucker Punch

Scent Of Blood – Rank 7 Perk 1

This is perfect for those who know when to strike at the perfect moment. If you are a fan of initiating fights, this is the right perk. It increased draw and reload speed by 100% for 30 seconds after attempting an assassination. Again, it can work with a Longbow, but a Short Bow might be better for this one.

Credit: Sucker Punch

Hunter Unleashed – Rank 12 Perk 1

Simply put, this decreases the cooldown of the Class Ability, whichever one you pick. This brings it down from 55s to 46.75s. It isn’t a major difference, but in a game that can last up to 20 minutes… It’s quite a few more Staggering Arrows.

Hunter Skill Tree
Credit: Sucker Punch

Resupply – Rank 3 Perk 2

This is perfect if you’re always on the attack and you don’t want to have to worry about your ammo. Resupply refills 30% of all your ammo types. It costs 1 resolve, and fits in as the down-option when selecting arrows.

Hunter Skill Tree
Credit: Sucker Punch

Status Damage – Rank 9 Perk 2

If you use Fire Arrows and the Explosive Arrows Class Ability this is perfect. It increases the damage of all status effects by 25%. That includes setting people on fire via Explosive Arrow… However, it would do little to the Staggering Arrow.

Hunter Skill Tree
Credit: Sucker Punch

Piercing Arrow – Rank 16 Perk 2

This brings a new arrow-type to the playing field. Piercing arrows can penetrate shields and are perfect against the larger shield-bearing brutes. If you’re not confident of your accuracy when the Mongols and Oni are charging at you, this is the perk for you.

Hunter Skill Tree
Credit: Sucker Punch

Pinpoint – Rank 5 Perk 3

This perk means that body shots have a 50% chance of dealing headshot damage. This is fantastically brilliant at bringing down Oni and Brutes, as they’re larger and easier to hit. It’s also useful when using a bow from a distance… Accuracy matters less, but headshot damage remains more consistent.

Hunter Skill Tree
Credit: Sucker Punch

All-Seeing Eye – Rank 11 Perk 3

This is arguably the best Perk 3. It allows the Eye of Uchitsune Ultimate Ability target up to 5 people, rather than 3. This makes it even more game-changing and can be used to clear whole groups of enemies at a distance with instant lethality.

Hunter Skill Tree
Credit: Sucker Punch

Legendary – Rank 18 Perk 3

This simply lets the Hunter Class equip an additional number of legendary items. These items are rare and by-far the most effective items in their category.

Hunter Skill Tree
Credit: Sucker Punch

Classes are a vital part of Ghost of Tsushima: Legends and hopefully this will help you make the right choices when it comes to the Hunter Class perks.

RELATED: Ghost Of Tsushima: Legends Classes Guide

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