In a recent video by Multiplayer.it, they spoke with developers of Mario + Rabbids: Sparks of Hope, Davide Soliani and Cristina Nava. One of the details they shared was how big the development team was for Mario + Rabbids: Sparks of Hope.
Compared to the first game, Mario + Rabbids: Kingdom Battle, Sparks of Hope consists of additional teams outside of the Milan and Paris teams. Mario + Rabbids: Kingdom Battle had a development team of around 100 developers. The upcoming game totals to about triple of the first game’s development team.
Davide Soliani, creative director of the Mario + Rabbids: Kingdom Battle, made headlines for shedding tears during the E3 2017 reveal of the game. Shigeru Miyamoto had praised him and the game.
Changes from the First Game
With a much larger development team, Sparks of Hope could be looking to be more polished. We will also see it having new features and changes. One of the changes include team composition having no limits. This means that your team can consist of all Mario characters or all Rabbids, which was a heavily requested feature from fans.
Another change in the sequel is forgoing the tile-based movement for more freedom of movement within a certain range. The game will also feature more exploration, although it will necessarily be an open-world game.
It’s not surprise that more resources were put into the game. After all, the first game is well received both critically and commercially. This sequel is an opportunity to take fan feedback and implement them.
Nintendo’s E3 was quite strong, at least compared to the rest of the presentations. Mario + Rabbids: Sparks of Hope will be a heavy hitter of 2022 for Ubisoft and Nintendo. With the release date not coming out this year, we still don’t have too many additional information regarding the game.
However, with Mario + Rabbids: Sparks of Hope having a larger development team, we can expect it to bring an even greater experience than the first game.