You may remember seeing about the new Microsoft Flight Simulator some time ago, but now we have more information about the game’s release. More specifically, the physical release of Microsoft Flight Simulator that is being handled by Aersoft.
Flight Simulator games are a strange breed, if you ask me. Part of me enjoys them a lot. They offer up an interesting alternative to the oversaturated FPS Library I have yet still keep that competitive experience that I look for in a multiplayer game. I remember logging far too many hours on Blazing Angels on my Xbox 360. But… This is where I find myself both intrigued and uninterested. Microsoft Flight Simulator isn’t primarily combat-based, like almost every other game in its genre. Rather, it focuses much more heavily on the flying part of being a flight sim. This, perhaps, is one reason why the game has developed such a dedicated following, given its niche in the market.
All this means that it was only a matter of time until we saw information on the physical release. However, I don’t think it was exactly what everyone expected…
Microsoft Flight Simulator Comes On Ten Discs
Yep. I know. Ten discs seems a little excessive, right? Well, apparently Aersoft doesn’t. To their credit, there’s a good reason behind the extensive collection it will require to play Microsoft Flight Simulator.
Aerosoft have given a rundown of what you’ll get on these discs, which thankfully isn’t all compulsory content. The flight simulator code is the main thing you’ll need and is allegedly quite a small chunk of the total file size. Then there’s the world and aircraft “delivered by Microsoft”. On top of all this is a whole bunch of optional content including third party files and streaming content. Microsoft reckon the game will need 150GB, but Aersoft place the size of this physical release at 85GB. That’s a massive difference, even without any possible Day One patches that might pop up. Still, without the optional content, the game could be more like the 85GB suggested.
Reportedly, the main reason for having the physical version, aside from the collectable aspect, is that it will help people with slower internet connections install the game. The game itself is heavily reliant on the cloud, so unfortunately a physical copy won’t negate the need for a connection, but the physical copy does come with a nice-looking game manual which I expect to have a lot of interesting information hidden inside.
Microsoft Flight Simulator has a closed beta coming up on July 30, with a full release scheduled for August 18. The game will require an internet connection.
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