Halo Infinite was the focal point of the recent Xbox Games Showcase event, with fans being treated to 9 minutes of footage. But many people complained about the graphical quality of Halo Infinite, expecting a lot more from a next-gen title, especially the centerpiece of the Xbox brand.
Microsoft’s Aaron Greenberg responded to the complaints and stated the reason why fans may have come away disappointed:
“Listen, we’re in the middle of a global pandemic. It’s July, we’re far from Holiday, you’re seeing a work-in-progress game.”
Aaron also went on to say that what fans saw wasn’t the game running on an Xbox Series X, but a similar spec’d PC and that it was an earlier build of the game and that the gaming is “making progress” every week. With approximately 4 months before the launch of the Xbox Series X, it is likely that many changes will be made to the game, and I imagine Microsoft will be paying extra attention to the graphics to make sure the game meets all expectations when the Xbox Series X launches later this year.
As of right now, there is no news regarding the multiplayer, although it was mentioned in the Xbox Games Showcase that it would be revealed at a later date. There is also no information on the Forge mode, but it is expected to be in the game.
Microsoft has more Xbox 20/20 events planned between now and the launch of the console, so expect to see a lot more of Halo Infinite, including updated graphics, in the coming months.
Be sure to check out more of the latest news and guides on Gamezo, the new and upcoming gaming site. Follow us on Twitter to stay up to date with all the latest articles.