The Lost Treasures event is starting in Apex Legends! This event brings treasure hunter-themed cosmetics, a new heirloom and a whole host of other updates.
As always, it seems as though the new cosmetic items and limited-time game mode is the main subject of any discussions around the Lost Treasures event. However, there are quite a few balancing changes and gameplay alterations coming, too.
The Lost Treasures Event Ushers In Crypto’s Town Takeover
The location itself is called Crypto’s Map Room and can be found in King’s Canyon alongside the Repulsor. What makes it interesting is that it has a built-in sonar that works in a similar way to Crypto’s drone scanning. It has a pretty large AoE and will prove important to any squad that can get access to it. In relation to the cosmetic items, there are 24 new items that you can get your hands on throughout the event’s duration. Like always, you’ll be able to get these via Apex Coins and the Crafting Metals if you’re not fancying the limited-time event Apex Packs.
The Lost Treasures Event Also Adds An Event Prize Tracker
The items you get from this event tracker aren’t too bad, to be fair. As expected, they come with a range of cosmetics that range from ones you want and ones you could accept at getting for free. The weapon skins are nice, and a Pathfinder skin seems to be the highlight of it all. There’s also stat trackers, which are always fun.
Armed And Dangerous Has Evolved
The limited-time mode is essentially a rework of Snipers & Shotguns. But what’s new? You spawn with an Evo Shield and a Mozambique. Already sounds tough, right? Well, there’s no armour around the map and there won’t be any respawn beacons, but this doesn’t mean you won’t be able to get your squadmates back if you’re in a jam.
Mobile Respawn Beacons have been added to the game, and you start with one of these. Currently, they’re only available in this mode though. However, they’ll probably be making their way to regular modes after the event if they’re not too broken. Mobile Respawn Beacons are pretty much what you expect. They take up an inventory slot but allow you to Respawn on a squadmate at will. Sounds good, right? I can imagine they’ll be a must-have item when they enter ranked modes.
Mirage Gets An Heirloom!
Everyone’s favourite nutcracker finally has his heirloom coming with the Lost Treasures event. What makes it hilarious is that it is a statue of himself! It is an oscar-like award that Mirage has apparently won for “Best Competitor in a Battle Royale Based on Skills but Mostly Looks”.
This is a continuation of the joke from last year’s Game Awards. Mirage got nominated for the award and I, for one, am glad he won. You can nab this if you collect all 24 limited-time cosmetics by the time the event ends, or it’ll be available in the heirloom shop after so that you don’t have to fork out all that money… Don’t worry.
As For The Rest?
Here’s The Full Patch Notes Below
Revive now replaces Combat Medic. (Deploy D.O.C to revive teammates. D.O.C. will deploy a shield and revive Lifeline’s teammate, leaving Lifeline free to defend or revive someone else. This fully replaces Lifeline’s old passive, including Fast Heal
Lifeline’s Tactical cooldown is now 45 seconds (was 60 seconds).
Lifeline’s Care Package now contains more items Care Package will contain 3x more small healing items, when it decides to spawn small healing items Care Package will contain 2x more attachments, when it decides to spawn attachments
Upon activation, Stim will remove movement impairing effects. Stim sprinting speed is increased by 10% Ultimate Players can now double jump in mid-air after using Octane’s Launch Pad Players can change direction easily from the double jump.
Will now cancel Pathfinder mid-grapple and Wraith mid-Phase Walk attempt (before Phase Walk activates), Will now prevent Mirage cloaked and revive Mirage decoy control activation Lifeline combat revive
Range removed on Death Totem
Deploying Hack (Crypto’s Drone) now takes 1.5 seconds (from 2.5 seconds)
EMP will now disable Wattson’s Pylons.
Burglar’s Best Friend will no longer be intercepted by Watton’s Interception Pylon.
Black Market Boutique (ultimate) will now only pick up 1 stack of ammo (rather than 1 stack + the amount that was required to fill whatever partial stack you had in your inventory). Ultimate Accelerants now give 20% ult charge (up from 17.5%).
You can now hold the tactical button, and release to auto-control decoys Decoys will now say lines when shot
When cloaked, Mirage’s holo emitters will be visible to players that are less than 5 meters away
Will now create decoys for the entire squad when skydiving when still diving with your squad.
Fast Heal granted inside the Dome Shield, slowed down: 25% faster -> 15% faster
Enemies can cancel Caustic’s barrel by shooting it before it is fully inflated.
The intent of these changes is to create openings where enemies can breach Wattson positions. It is still possible for Wattson players to hold a position with a trophy indefinitely, but that should come at the cost of using Ultimate Accelerants.
Wattson’s Pylons now last for 90 seconds Wattson can now have up to 3 pylons out at a time Wattson can stack 2 Ultimate accelerants per inventory slot
Increasing Wraith’s tactical cooldown has proven to be ineffective at curbing her exceedingly high win rate and kill rate. These changes are meant to disincentivize Wraith players from using Phase Walk as a “get out of jail free” card, and move it into more of a repositioning and scouting ability.
Phase Walk now takes 1.25 seconds to enable (was 0.4 seconds). During this time, Wraith will receive a 20% move slow This does not affect Phase Walk while placing a Phase Portal While in Phase Walk, Wraith now gets a 30% move speed boost While in Phase Walk, Wraith can now see other players while in the Void. Phase Walk now lasts 4 seconds (from 3 seconds) Phase walk cooldown is now down to 25 (from 35 seconds)
Decreased distance for portal placement by 25%.
WEAPONS / LOOT
A cooldown will be applied to re-grabbing Ziplines without touching the ground The cooldown will increase with each time a player disconnects and re-grabs the zipline The cooldown will reset when the player touches the ground
Greatly increased horizontal recoil in the initial shots of a burst Decreased magazine size from 32 to 28.
Rechamber time 1.75 -> 1.6 Energize duration 90 -> 120
QUALITY OF LIFE
Teammates can now ping a friendly Caustic Trap. New health bar for when users are in Revenant’s Shadow form. Map rotation times are now even between Kings Canyon and World’s Edge
Fixed an issue with some railing not being climbable. Fixed an issue with being unable to mute squad before the Legend select. Removed more exploitable spots against Prowlers in Bloodhound TT Fixed issues with loot spawning in unreachable places in both Kings Canyon and Worlds Edge. Fixed an issue with players being able to move at walk speed when downed. Fixed an issue with Prowlers not killing Mirage Decoys in one swipe. Fixed issues with Ninja controller layout and deathboxes. Fixed an issue with the “You got a treasure pack” message appearing after each match.
Fixed an issue with Crypto’s Drone flying without input if the user started to sprint by use of double tap to sprint option.
Fixed an issue with Lifeline able to drop her care package on a Quest Artifact location, preventing users from picking up the artifact. Fixed an issue with Lifeline’s Drone getting stuck in the air after collision with an Octane Jump pad.
Fixed issues with Loba being able to get to out of bounds areas using Burglar’s Best Friend (tactical). Fixed an issue with Loba’s Burglar’s Best Friend (Tactical) being blocked by invisible collision at the entrance of Firing Range. Fixed an issue with Loba’s Black Market Boutique (Ultimate) not showing the correct range. Loba’s Black Market Boutique (Ultimate) now shows correct ammo count for care package weapons. Fixed an issue with Loba’s tactical not functioning on certain surfaces. You should now be able to recreate the trailer moment! Loba’s Ult is now refunded if it gets caught between two doors.
Fixed an issue with Mirage’s decoy not being able to ping correctly under certain conditions. Fixed an issue with Mirage Decoy’s not being able to crouch walk through certain areas. Fixed an issue with Mirage Decoys playing the fall animation when the player is falling. Fixed an issue where Mirage can still control his decoy after being silenced by Revenant.
Fixed an issue with Octane bounce pads “deleting” other Legends abilities. Fixed an issue with Octane’s Jump Pads disappearing when other legend’s tactical interacts with it. Fixed an issue with Octane’s Jump pads falling through the floor on hover tanks
Fixed an issue with Pathfinder’s Grapple not allowing running if a failed deployed occurred. Fixed an audio issue with Survey Beacons being too loud when used.
Fixed an issue with Revenant’s death totem not being rendered from over 200 meters. Fixed an issue with Revenant’s audio for his tactical cutting off half way through its playback.
Fixed an issue with not being able to heal after getting knocked and going through a Wraith portal.
Also, Apex Legends is getting crossplay alongside a release on Nintendo Switch! Check that out here!
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