Some of those, such as Dishonored 2, Doom Eternal, and Fallout 76 have already been on the service for some time. However, the announcement means that they will stay on Game Pass for as long as the service is around.
All of these games will be playable on console, while all except for Fallout: New Vegas will also be playable on PC. A handful will also be playable via cloud streaming.
It was also announced, through a separate blog post, that some of these games will receive FPS Boost support. However, no other details were given about that.
The news was announced at a joint Microsoft/Bethesda roundtable discussion in which leadership from both Microsoft and Bethesda talked about the future of both companies becoming one.
The live-streamed panel featured familiar faces such as Pete Hines, SVP of marketing at Bethesda, Phil Spencer, head of Xbox, Aaron Greenberg, GM of Xbox Games marketing, Erin Losi, VP of marketing at Bethesda, and Todd Howard, director of Bethesda Game Studios, as they discussed the acquisition and the creative possibilities.
They played various videos of leaders all across Bethesda’s studios expressing the desire to collaborate will only grow through the deal.
Spencer also teased whether or not Bethesda games will be exclusive to Xbox going forward. While he said some games will go to different systems because of contractual obligations, there definitely will be Xbox exclusive Bethesda games at some point in the future.
Spencer said, “If you’re an Xbox customer, the thing I want you to know, is that this is about delivering great exclusive games for you that ship on platforms where Game Pass exists.”
As far as what comes next, everyone on the panel was tightlipped about it. No new game announcements were made during the discussion, however, they did confirm an Xbox/Bethesda event was going to take place sometime this summer.
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