In this guide, we will explain how each VALORANT map differs from the rest and share ways to use them to your advantage. Buckle up, it’s time to learn about your team’s 6th member: the map.
So far, Riot Games has released a total of 5 maps for VALORANT fans: Ascent, Bind, Haven, Split and recently released, Icebox. Each map requires and draws out different strategies and tactics from players and teams as they compete on the ever-changing field of VALORANT.
Set in Italy, Ascent is a 2-Site Map introducing bomb door features on both A and B site. Once closed by a player, players will have to decide between breaking the door down or finding another way around.
The middle is a playground for both teams to fight in and for. As the spike sites can be easily guarded with its boxed-in layout and its main entrances are long and tight hallways to push, taking control of mid gives your team more space to move around in and potentially take the round… or even the game.
Rafters on Spike Site A, also known as “heaven”, offer great vantage point.
Under the rafters, also known as “hell”, provides a good hiding/ camping spot.
When Mid is cleared, A Link provides a great second route or flank positions (A Site is found here).
A Lobby and Site has boxes and boosts for height advantage.
A Window is a breakable glass allowing access to A Rafters. Players can break it before the round begins.
B Back, or “jail”, offers a hiding spot when protecting the spike or the other way, camping spot to take out spike planters.
B Main has high windows for boost-capable or recon-able agents to peek and gather information.
When Mid is cleared, Mid Market provides a great second route or flank positions.(B Site door is found here).
Because of the hut/workshop right in front of the Spike Site, players are forced to enter the site on either side of the site (stairs or lane).
VALORANT Map Guide: Bind
Just off the coast of Rabat, Morocco and the place Cypher calls his ‘hometown’ is Bind. In this dry landscape, one-way teleporters are its feature.
As a map that technically doesn’t have a middle, players must choose their site to take. But don’t forget the teleporters, they might carry flankers aiming to kill your whole team from behind! Listen and you’ll hear them coming.
A Tower, the site’s heaven, is a strong position to hold especially as defenders.
Pushes will likely come from 2 spots: A Short and Bath or “Showers”.
A Teleporter is near B Garden and opens right behind ‘showers’ at A lobby.
B Hall allows players to move behind the site and B Elbow.
Pushes will likely come from 2 spots: B Garden and B Window.
Players can easily cross from A to B through the middle teleporter connecting A Site and near B Window.
VALORANT Map Guide: Haven
Located in Thimphu, Bhutan is Haven. The only 3-site map released by Riot (so far…). Sometimes, more space can mean more problems.
Flanks can be quite common in this map, so avoid getting surrounded from both sides. Clear communication in the team will prove valuable.
However, Haven might just set you up with great 1v1 opportunities as it spreads out the team with its multiple twists and turns.
A Tower is a great defender spot to hold.
Floor between A Tower and area under, aka ‘hell’, can be wall-banged.
2 Main Approaches: A Short and A Long.
Defender’s site unless a players flanks from B.
Connected to both A and C Site = more exposure.
Closest Site to Attackers = solid rush opportunity
Tall Boxes on site for Players to boost on top of.
C Long is a long vertical path = sniper’s game.
C Cubby offers a quick escape for attackers or for defenders to camp
C Short features diagonal doors, making peeking quite the task.
VALORANT Map Guide: Split
Found in Tokyo, Japan, is a half-oriental half-futuristic map with the perfect name: Split.
This map has lots of features to use. With high vantage point areas on both sites, sewers and vents for easy rotation, and ropes to hang on to, Split provides movement around the map.
A Lobby to A Main are perpendicular. Safe peeks only.
Control over A Tower is a great advantage.
Mid Vent can be used to flank on A Tower holder.
A Sewer offers easy rotation to B. Walk slowly, the water splashes loudly.
B Main, or ‘tunnel’, to Site is a tight path. Be sure B Tower is clear or have a wall up before pushing in.
Taking Mid provides a great path for B Site. Beware of snipers.
As attacker, B Back is a common area to hold when spike is planted = easy view of ‘tunnel’ and hidden from Tower. Wait for the defuse!
VALORANT Map Guide: Icebox
This cold and frigid map based in Russia is the latest addition to the VALORANT’s map selection and it’s called Icebox. Icebox is a 2-site map with a simple middle path.
Quite the accurate name for this box-filled map, you can go on top, under and inside many of them. Another feature is map brings for the first-time are horizontal zip-lines. Players can sling by and shoot as they dangle on top of the site.
Vertical and Horizontal ropes for easy swings to nearby towers.
2 High Nests for players to hold and use the height for advantage (connected by a zip-line.)
A Belt is a high vantage point and continues along the wall just right outside of the spike site.
Lots of corners to check, both up-high and down-low.
A back-door entrance from Defender Spawn to A Rafters.
Open field of B Yellow to B Site for open battles.
From Mid, B Tube takes you to the B Kitchen which is connected to B Site’s high vantage point.
Under B Tube also has space to enter B Site
Lots of stacked boxes on the ground for boosts.
B Fence can be shot through.
B green can be a fairly long and skinny pathway. Similar to Haven C Site, has a cubby for escape. Beware of the Snipers.