Omen, one of the more fun agents in VALORANT due to his mobility, is being wasted by those who pick him. The main reason behind that is that players are teleporting wildly. This is an issue found in the lower ranks, so consider this your guide to playing the agent better. The first step to being a better Omen is to forget about your Shadow Walk ability.
Now, you must be thinking: “It’s part of his kit, I should use it how I want!” and you’d be right, if you were above the rank of Platinum. But the majority of players, though they wouldn’t like to admit it, are under that. In that case, you, the reader, are probably in that group. If not, this is still valuable information for all players out there: stop teleporting.
The reason behind this is that most players will use Omen’s teleport to try and gain some sort of advantageous position behind their enemy. This is a high risk, high reward strategy which, in most cases, goes horribly wrong. The most common act is sending out two Dark Covers and then Shadow Walking between them. The issue with is that you have no idea where the enemies will be in or around those covers. In a classic case, you will teleport on the edge of your second smoke, outside of it, or right in front of an enemy. In all of these scenarios, you will die. VALORANT is all about being tactical; you need to play smart!
Now let’s take a look at the ultimate teleport: From the Shadows. This ability lets you teleport anywhere on the map after a few seconds of channeling. Unfortunately, the location you teleport to is telegraphed to the enemy team. With the audio cue that you are around, enemies will wait behind corners for you to exit the channeling phase and gun you down. Do not use the ability to teleport behind your enemy’s line, especially if you are close enough for them to hear you.
How To Use Teleports in Valorant
Here’s how you should use your teleport abilities. First, let’s talk about Shadow Walk. Use Shadow Walk to get into a higher vantage point when on defense. Be sure to switch up your position between rounds to keep your opponent guessing. On the attack, use it to cross angles that your squad has already secured. You don’t want to jump into the sights of your enemy. An example of this is teleporting into Heaven on A-Site on the map, Haven. Once you know Heaven is empty, Shadow Walk up and hold the entrance angle while waiting for the Defenders to try and retake the site. Cutting up territory is what controllers need to do, that is what Omen’s role is in VALORANT.
When it comes to the ultimate, you need to think very carefully about how you use it. Some players use it at the beginning of a round to enter the enemy team’s spawn. This move is the most obvious, and the enemies will be expecting it. Don’t do it. Instead, use it as a repositioning tool once an opening kill is made. If there is an opening frag by your team, teleport into a spot that will catch the rotating team off guard. When a push has failed and the team rotates, use it to get a quick plant on a different bomb site. If all else fails, use your ultimate to get information on the enemy team’s location.
One of the easiest ways to use teleport is to fake it. Teleporting into the same location you’re standing in still sends out the audio cue. Enemies will assume you moved angles and check a different spot that the one you’re in, offering up an easy kill.
At the end of the day, Omen is one of the best agents in VALORANT, but you need to know how to play him, or how not to play him. Be smart about your teleportation. Remember: they are tools for angle advantages, not for sneaking behind the enemy. Keep these in mind and you’ll be sure to succeed!